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Company: Hobby Lobby Stores
Location: Oklahoma City, OK
Career Level: Associate
Industries: Retail, Wholesale, Apparel

Description

We are seeking a highly skilled Senior Unity Game Developer to lead the development of interactive educational games that leverage OpenCV for motion capture. You will design and implement immersive, motion-based gameplay to create engaging learning experiences, collaborating with cross-functional teams and mentoring junior developers. 

The ideal candidate is passionate about educational gaming, has extensive experience with Unity, C#, and OpenCV, and thrives in a creative, fast-paced environment.

This position will support the Museum of the Bible and is onsite in Oklahoma City.  

Primary Functions/Job Description

  • Design, develop, and implement interactive game features and systems using Unity and C#, with a focus on educational content.  
  • Integrate OpenCV for real-time motion capture to create intuitive, motion-based interactions for players.  
  • Collaborate with designers, artists, and engineers to align gameplay with educational objectives.
  • Lead technical design and architecture, ensuring scalability and maintainability.  
  • Debug and resolve complex issues related to motion capture, game logic, and performance.  
  • Mentor junior developers, fostering innovation in educational game design and motion capture technology.  
  • Stay updated on advancements in motion capture, computer vision, and educational gaming trends.  
  • Contribute to project planning, including scope, timelines, and resource allocation.


Requirements

Required Qualifications
  • 5+ years of professional game development experience with Unity and C#.  
  • Proven experience integrating OpenCV or similar computer vision libraries for motion capture in interactive applications.  
  • Knowledge of 3D mathematics, animation systems, or procedural content generation.  
  • Strong understanding of game development pipelines, including rendering, physics, UI, and motion-based systems.  
  • Experience optimizing performance for real-time motion capture and resource-constrained environments.  
  • Proficient in version control systems (Github and UVCS) and collaborative workflows.  
  • Excellent problem-solving skills and attention to detail.  
  • Strong communication and teamwork skills, with the ability to work with non-technical stakeholders (e.g., educators).
Preferred Qualifications:  
  • Bachelor's degree in Computer Science, Game Development, or a related field (or equivalent experience).  
  • Experience developing educational games or applications with a focus on interactive learning.  
  • Familiarity with computer vision frameworks beyond OpenCV (e.g., MediaPipe, TensorFlow) or machine learning for motion analysis.  
  • Experience with cross-platform development or deploying games with hardware-specific requirements.
  • Passion for educational technology and an understanding of pedagogy or learning design principles.
Benefits include:
  • Competitive Wages
  • Medical, Dental and Prescription Plan
  • 401(k) Program with Company Match
  • Paid Vacation
  • Sick Personal Pay (SPP)
  • Employee Discount
  • Life Insurance and Long Term Disability Insurance (LTD)
  • Flexible Spending Plan
  • Holiday Pay
  • Integris Clinic and Pharmacy on campus
  • Chaplain Services on campus
Hobby Lobby Stores, Inc. is an Equal Opportunity Employer 
For reasonable accommodation of disability during the hiring process call (877) 303-4547.


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